Claude Fable 5.2 · Character Action and Fights

21 examples for Claude Fable 5.2 in Character Action and Fights. Search by title, category, or creator.

Name the deliverable, allowed tools, and runnable acceptance checks. For animations, specify timing, states, and controls.

Original ModelPort prompts

A keyed character jump

Prompt

Use Canvas 2D to animate a character jumping a crate in a three-second loop. Define the preparation, takeoff, flight, landing, and recovery poses with joint coordinates. Keep limb lengths consistent and lock the landing foot for 150 ms. Add a scrubber, step-frame controls, and a skeleton toggle. Include checks for ground penetration and loop seams.

Examples

21 public examples

Source APIMODELS · Updated 2026-11-12